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Granny's Garden |
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Granny's Garden is a lively modelling and problem-solving program designed to promote thinking skills and collaborative working. The program encourages note taking and logical thought and it provides a focus for children to talk and discuss strategies. Children will find the search for the six missing children of the King and Queen of the Mountains, in their mysterious and magical Kingdom, is just as exciting as it was when computers first came into the classroom. The City of Dragons and the Land of Mystery wait to be explored. Granny's Garden remains a firm favourite with teachers and children alike. Over the years it has obtained 'classic' status and is considered by many to be the definitive educational software problem solving adventure for young children. The program has been updated to include a SCORM version for use in VLEs and remains as educationally useful as ever. Key Features
Granny's Garden can be used as the basis for a cross curricular lesson plan which includes ICT, reading, writing, problem solving, science and even music. Classroom Resources Further Classroom Activities Granny's Garden has been expanded into a family of products which cover even more of the curriculum. Apart from the adventure, there are two new tools.
Network Licence SCORM Compatible Network Licence
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6 to 10 years
Whiteboard Compatible Eligible for eLearning Credits †All prices exclude P&P and VAT.
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Revision 42
Last modified on 8/12/09 .
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4Mation, the 4Mation logo and Granny's Garden are trademarks or registered trademarks of 4Mation Educational Resources Ltd.
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